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Every time I help a zombie achieve salvation, I gain power and can exchange it for anything.

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A calamity descends, and the apocalypse erupts. Zombies flood the cities like tidal waves, and human civilization teeters on the brink of collapse. Cheng Yang was just an ordinary office worker. On the third day of the apocalypse, he awakened the **Salvation System**. Every time he helps a zombie achieve salvation, he gains power and accumulates **Merit Points**. Merit can be exchanged for anything in the system's shop — portable space, fresh vegetables, frozen meat, fruit, clean water, weapons, medicine… While others fight to the death over an expired pack of instant noodles in the ruins of a supermarket, Cheng Yang is safely in his shelter, debating: *Should I have hotpot or barbecue today?* While others come to blows over a single bottle of mineral water, the bottled water he casually exchanges has already filled half a warehouse. While others flee in terror from zombies, Cheng Yang chases after them — because in his eyes, they are nothing but walking experience points and merit. As his power grows, Cheng Yang progresses from clearing small areas of zombies to establishing a sanctuary, and eventually to rebuilding a safe haven for human civilization. He doesn't hoard supplies — the system shop has everything. He doesn't lack combat power — helping zombies achieve salvation is the best form of cultivation. He only lacks one thing: **time**. Because as the apocalypse wears on, the zombies are evolving, the disasters are intensifying, and far more terrifying threats are stirring in the darkness… While his former colleagues, neighbors, and strangers struggle in hunger and despair, Cheng Yang stands on the rooftop of a high-rise building, overlooking the city teeming with zombies, and opens the system shop. *What should I eat tonight?*

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2026-04-04 14:59

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